Maths Is Creative!

Position and Orientation

To programme our robots and spheros accurately we used key mathematical language like:  angles, measurements, rotations, perimeter, distance, longitude and latitude, co ordinates, three square north, two squares west, 360 deg turn etc....... Once we mastered the correct coding and programmed the robots to read the placemats the next challenge was  to create an obstacle course out of 3D objects.  

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